Jon Scieszka
4) Uh-oh, max
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Max is having so much fun that he keeps getting stuck! Will anyone in Trucktown be able to help him out?
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New York Times Bestseller
"I never thought science could be funny . . . until I read Frank Einstein. It will have kids laughing."
—Jeff Kinney, Diary of a Wimpy Kid
"Huge laughs and great science—the kind of smart, funny stuff that makes Jon Scieszka a legend."
—Mac Barnett, author of Battle Bunny and The Terrible Two
Clever science experiments,
10) Dizzy Izzy
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What makes Izzy dizzy? He tries jumping, zooming, skidding, and spinning, but nothing works. Until finally ... Izzy is dizzy! Or is he?
11) SPHDZ book #2!
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The campaign to save the earth from being turned off is going well, but Michael K. must enlist fellow fifth-graders Venus and TJ to help hide the SPHDZ from Agent Umber, especially when they become involved in a school play.
12) Smash! crash!
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Best friends Jack Truck and Dump Truck Dan love to smash things but sometimes their antics get them into trouble. One day they meet Wrecking Crane Rosie. Are Jack and Dan's smashing days over?
13) Science verse
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When the teacher tells his class that they can hear the poetry of science in everything, a student is struck with a curse and begins hearing nothing but science verses that sound very much like some well-known poems.
14) Kat's maps
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Kat, who loves to make maps of all sorts of places and things, gives a special map to Jack.
16) Tut, tut
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Sam, Joe, and Fred finish their school project on ancient Egypt without using their magical time travel book, but when Joe's sister Anna plays with it and travels to the land of pyramids, they must follow her back in time to bring her back to 1996.
17) Math curse
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When the teacher tells her class that they can think of almost everything as a math problem, one student acquires a math anxiety which becomes a real curse.
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In his Grandpa Al's garage workshop, child genius Frank Einstein tries to invent a robot that can learn on its own, and after an accident brings wisecracking Klink and overly expressive Klank to life, they set about helping Frank perfect his Antimatter Motor until his archnemesis, T. Edison, steals the robots for his doomsday plan.
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Frank Einstein (kid-genius, scientist, and inventor) and his best friend, Watson, along with Klink (a self-assembled artificial-intelligence entity) and Klank (a mostly self-assembled and artificial almost intelligence entity), once again find themselves in competition with T. Edison, their classmate and archrival, this time studying the science and mysteries of the universe!"--$cProvided by publisher.