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Artemis's mother has contracted a deadly disease -- and the only cure lies in the brain fluid of African lemurs. Unfortunately, Artemis himself was responsible for making the lemurs extinct five years ago. Now he must enlist the aid of his fairy friends to travel back in time and save them. Not only that, but he must face his deadliest foe yet...his younger self.
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Artemis is at boarding school in Ireland when he receives an urgent video e-mail from Russia. In it is a plea from a man who has been kidnapped by Russian Mafiya -- a man Artemis had thought he would never see again: his beloved father. As Artemis rushes to his rescue, he is stopped by a familiar nemesis, Captain Holly Short of the LEPrecon fairy police. But this time, instead of battling the fairies, he is going to have to join forces with them if...
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In the future, in a place called Satellite City, fourteen-year-old Cosmo Hill enters the world, unwanted by his parents. He's sent to the Clarissa Frayne Institute for Parentally Challenged Boys Freight class. At Clarissa Frayne, the boys are put ot work by the state, testing highly dangerous products. At the end of most days, they are covered in burns, bruises and sores. Cosmo realizes that if he doesn't escape, he will die at this so-called orphanage....
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Artemis The Arctic Incident is a young adult and fantasy novel written by Irish author Eoin Colfer, published in 2002. It is the second book in the Artemis Fowl series, preceded by Artemis Fowl and followed by Artemis The Eternity Code. It follows the adventures of the thirteen-year-old criminal mastermind, Artemis Fowl II, as he thwarts a goblin rebellion and rescues his father, Artemis Fowl I. The third-person narration switches back and forth constantly,...
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In the days of yore, he flew the skies and scorched angry mobs, now he hides from swamp tour boats and rises only with the greatest reluctance from his Laz-Z-Boy recliner. Laying low in the bayou, this once-magnificent fire breather, Wyvern, Lord Highfire of the Highfire Eyrie, who struck fear in hearts far and wide, is reduced to lighting Marlboros with nose sparks, swilling Absolut in a Flashdance T-shirt, and binge-watching Netflix in a fishing...
10) The Lost Colony
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Ten thousand years ago, humans and fairies fought a great battle for the magical island of Ireland. When it became clear to the fairy families that they could never win, they decided to move their civilization underground and keep themselves hidden from the humans. All the fairy families agreed on this, except the 8th family, the demons. The demons planned to lift their small island out of time until they had regrouped and were ready to wage war on...
12) The Fowl twins
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"One week after their eleventh birthday, the Fowl twins--scientist Myles, and Beckett, the force of nature--are left in the care of house security (NANNI) for a single night. In that time they befriend a troll who has clawed his way through the earth's crust to the surface. Unfortunately for the troll, he is being chased by a nefarious nobleman and an interrogating nun, who both need the magical creature for their own gain, as well as a fairy-in-training...
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Criminal mastermind Artemis Fowl has no memory of the fairy people and his dangerous enemy, Opal Koboi escapes from jail and is planning revenge. Criminal mastermind Artemis Fowl is back and so is his brilliant and dangerous enemy, Opal Koboi. At the start of the story, Artemis has no memory of the fairy people and has returned to his unlawful ways. In Berlin, he is preparing to steal a famous Impressionist painting from a German bank. He doesn't...
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La esperadísima conclusión a las aventuras de Artemis Fowl, el único villano que cuenta con millones de lectores en todo el mundo..» Opal Koboi, la peor enemiga de Artemis Fowl, ha abierto la puerta de los Berserkers, un ejército de guerreros mágicos encerrados en las entrañas de la Tierra y sedientos de venganza. Con su apoyo y la ayuda de los poderes mágicos Opal ha decidido destruir por completo a la raza humana. Pero Artemis no se deja...
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Two original short stories, plus puzzles, interviews with characters, and other writings that unlock secrets of the Artemis Fowl books, which feature a twelve-year-old evil genius and his dealings with fairies and other magical beings. LEPrecon -- Fairy code -- Gnommish alphabet -- The People: a spotters guide -- Interviews -- Artemis Fowl's report card -- Fairy quiz -- Haven to Earth: fairy transport locations -- Foaly's inventions -- Crossword --...
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A New York Times Bestseller. The world's youngest, brightest, and most dangerous criminal mastermind is back. Artemis is at boarding school in Ireland when he suddenly receives an urgent video e-mail from Russia, with a plea from a man who has been kidnapped by the Russian Mafia. An Accelerated Reader title for ages 12 and up.
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Studious Prince Lir is next in line to become the Wolfhound King, but he can't ride a horse, lift a sword, or summon the fabled wolfhounds. So his stepmother decrees that her own son will inherit the crown instead, sending Lir away on a seemingly impossible--and assuredly fatal--quest: to rescue the maiden Cethlenn from the once-fearsome dragon Lasvarg. Rather than wage battle, Lir insists that Lasvarg, now decidedly past his prime, honor tradition...
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Artemis has committed his entire fortune to a project he believes will save the planet and its inhabitants, both human and fairy. Can it be true? Has goodness taken hold of the world's greatest teenage criminal mastermind? Captain Holly Short is unconvinced, and discovers that Artemis is suffering from Atlantis Complex, a psychosis common among guilt-ridden fairies - not humans - and most likely triggered by Artemis's dabbling with fairy magic. Symptoms...
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Artemis's mother has contracted a deadly disease -- and the only cure lies in the brain fluid of African lemurs. Unfortunately, Artemis himself was responsible for making the lemurs extinct five years ago. Now he must enlist the aid of his fairy friends to travel back in time and save them. Not only that, but he must face his deadliest foe yet...his younger self.