Ten-year-old Malcolm and his best friend Dandy, armed with a ghost detector ordered from Beyond Belief magazine, make a late-night trip to a haunted house, despite the warnings of Malcolm's great-grandmother.
While his great-grandmother seeks her deceased husband, ten-year-old Malcolm and his best friend Dandy have no trouble finding a ghost on which to test Malcolm's latest gadget--a ghost zapper.
Ten-year-old Malcolm and his best friend Dandy, armed with a ghost detector ordered from Beyond Belief magazine, make a late-night trip to a haunted house, despite the warnings of Malcolm's great-grandmother.